Post by ♛ R∑AGAL on Nov 12, 2011 17:54:42 GMT -5
[STYLE=font-family: impact;font-size: 75px; color#4d4d4d;width: 600px;margin-left: 90px; margin-bottom: -25px; color: #FFF; text-shadow: 0.2em 0.2em 0.6em #000]ANNOUNCEMENTS !,[/style][STYLE=font-family: impact;font-size: 50px; color: #000;height: 350px;-webkit-transform: rotate(-90deg);-o-transform:rotate(-90deg); -moz-transform: rotate(-90deg); float:left;margin: 10px 10px 10px -70px; text-shadow: 0.2em 0.2em 0.6em #858585]ANNOUNCEMENTS !,[/style] [atrb=cellpadding,0,true][atrb=cellspacing,0,true][atrb=border,0,true][atrb=width,450,bTable][/style][/style][STYLE=border-left: 2px dotted #070707; padding: 10px; font-size: 10px; text-align: justify; float: right; margin-top: -330px; margin-right: 30px;margin-left: 70px;margin-bottom: 15px;] Hey-- Just wondering if you guys can do me a favor and try to keep Felines in the Feline territories, Canines in the Canine territories, and Equines in the Equine territories. If they reeeeally HAVE to interact, then these need to ONLY take place on the "Territory Outskirts". Just keep in mind that if (for example) an Equine wandered into the Feline grounds much farther than the outskirts, they'd probably get shredded/mutilated/destroyed. So let's try and keep things realistic in the sense that the grounds are the way they are because these societies are not free-for-alls. The only exception would be if there was a war. Wars should NOT occur on a whim, and I'll be setting up a system soon for going about wars, treaties, and land compromises, etc. So basically, just abide by the above and don't bother with messing about wars (just yet). :) Thanks! -Admin R∑AGAL [/style] |